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Tom Meade asks: I have read that many good cartoonists are manic depressive,
but, from hearing you speak, and from reading things that you have said, it
seems to me that you are a generally upbeat and happy person. Are there (or were
there) ever times when you found it difficult or impossible to be funny or
inspired, due to events in your life, or bouts of depression, and if so, would
you please share your thoughts on this?
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Sergio says: Well, Tom, I have been a very fortunate
man. I had a happy childhood, a very normal adolescence, and a very
fortunate career. The sad events that occur in my life are the sad events
that happen to everybody with losing friends and family, but that is a natural
occurrence, as natural as being born. When the sadness happens in the
middle of work, I have learned to separate my personal grief from my trains of
thought. Immersing myself in humor alleviates all pain and makes for a
continuous deliverance of ideas.
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Alexander Wilson asks: How does one (or I or me or
me correcting someone else's idiocy because he or she doesn't know and I do or
will once this question is answered) pronounce Sergio's last name?
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Sergio says: Sergio is pronounced with the "g"
sounding somewhat like an "h." And Aragonés means "born in Aragon" so you
say "Aragon es..." with an accent on the "e." In Mexico, as in Spain, we
use both parents' names so in Mexico, I am Sergio Aragonés Domenech. By
the way, Domenech is Salvador Dali's mother's maiden name but as far as I know,
we are not related.
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Chris (no last name) asks:
Concerning your art, have you ever or would you ever consider having an
understudy/apprentice?
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Sergio says: That would be an impossibility for many
reasons. First, my artwork is totally a unit with my writing. It
flows in a way that I couldn't stop to assign anything to anybody. I also
keep very weird hours. I never know when I'm going to get an idea. I
live in a very small town and now that I've closed down my studio, I'm working
at home. And my work, as you know, is so unorthodox that from one panel to
the next, the drawings are completely different...totally opposed to the way of
working in something like animation where every drawing has to look like the one
before. So sorry but I think I have to do it all by myself.
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Mario Gonzalez asks: ¿Cuanto tiempo paso desde que
creo a Groo hasta el momento de su primera aparicion en un comic?
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Sergio dice: Querido, Mario...cerca de diez años.
Al final de los años sesentas trataba de entrar al mundo de los comics
(en Mad entre en 1962). Pense varios personajes pero Groo fue el
que quedó! Podria extenderme, pero Mark esta escribiendo esto en
maquina! [Mario asked, "How much time passed from the time you created
Groo to the moment of his first appearance in a comic? Sergio replied,
"About ten years. At the end of the sixties, I was trying to enter the
world of comics. I entered Mad in 1962. I thought of some
different characters but Groo was the one that stayed. I could extend this
but Mark is typing this in Spanish..." This is the last question we're
accepting in Spanish. -- me]
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Jim Brocius asks:
Have you kept track of how many "marginals" you've done at Mad?
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Sergio says: I wouldn't know
the exact number but if we do some mathematics, we can figure it out.
They publish around ten every issue and I have been in every issue of Mad (except
one) since #76. The current issue number is #428 so that works out to 351
issues or around 3,510 marginals, but actually I draw more.
For every issue, I send four pages of finished marginals and they select the
ones they need. I have 40 years of unpublished material, the ones they
don't pick, and the reason I
don't redraw them or use them again is that I like to use my brain every day and
come up with new jokes. The brain is like a computer. It is a
computer! I don't know how it works but automatically I know when I've
done a gag. Sometimes, it fails but generally I know that what I produce
is new. Of course, they are often variations on the same subject, as you
can see. Maybe when I'm old (older) and my brain doesn't work correctly,
I'll start using the unpublished gags in my files. Meanwhile, count on me
sitting in the coffee house, thinking up new material.
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Ruben Arellano asks: Everyone is always impressed at
how fast you can draw a gag or strip cartoon. But what I'd like to know is
what is actually going on in your head while you're drawing the gag at lightning
speed. Do you have to consciously think about what you are drawing, or
does it happen in a sort of autonomous way?
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Sergio says: It's both. If the gag is
complicated, you spend more time thinking about the way you're drawing it.
Sometimes, an idea comes in for another gag while you're inking one, and what I
do is to make a note on a separate piece of paper. When you're drawing
comics, you get very involved in how the story is going to develop and you spend
more time daydreaming on that particular subject. Some other times, you
start with the drawing and then the gag comes to you in the middle of it.
That is when you start working on the solution of the gag, which is composition,
placing, equilibrium, and character design. All of that comes almost
automatically because I've been doing it for almost 50 years.
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Larry Steller asks: We know that you do a lot of
research for your artwork, and that you often combine sources to come up with a
unique, signature design that looks workable. What was the most
challenging and/or time-consuming single piece of research you recall doing for
artistic reference?
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Sergio says: Research takes a great percentage of my
time. For my "MAD Look At..." articles, I have a few weeks to read
about the specific topic. For instance, I just did a piece about
videogames and I went to shops that specialized in them and I had the enormous
help of Kirby Shaw, who spent a long time after his homework showing me all his
video games, what's popular, how to play them, etc. For the graphics, I
looked at the magazines and advertisements. Every month, the same process
gets repeated with a different subject. For the comics, it's different.
Once the story is all solved, I immerse myself in National Geographics
and memories of my travels to give the characters the proper backgrounds that at
the same time is different and appealing to the reader. Weapons take a
long time, as do crafts and architecture. The greatest amount of research
goes into stories involving known characters, such as the Star Wars
projects I've done, or when Mark wrote Sergio Destroys DC and Sergio
Massacres Marvel. I had to go through so many comic books in order to
faithfully reproduce the characters.
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Matt Hansel asks: Does Sergio ink with only a fountain pen?
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Sergio says: Yes, except for the marginal cartoons
for Mad, which I do with a Rapid-o-Graph technical pen. Since those
are reduced so much, I want to keep the line clearer so the drawing will read.
But everything else is done with a Pelikan fountain pen which I fill with Badger
brand non-acrylic black ink. Once in a while, I use a brush to fill up
large black areas.
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Tyler Sticka asks: In your work, I've noticed that
you blend simple character expressions and actions smoothly with elaborate crowd
scenes and architecture. Is there ever any difficulty in making sure the
elaborate does not overpower the spontaneous, and vice-versa?
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Sergio says: Not when done judiciously and only when
needed. In comics, like in movies, your experience allows you to know how
to separate close-ups from long-shots that are generally to indicate place and
location. Once you've established where you are, you go to the character
and elaborate on expressions and action. Architecture presents a special
challenge. I have tried to change locales
and different ambiences in each comic but after 150+ issues of Groo,
places wind up being repeated. My best sources are my travels and my
collection of National Geographic.
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© 2007 Sergio Aragonés
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